![]() ![]() “Skylin3s” continues that intriguing story growth-even if the movies are ho-hum in their action, they at least show how a franchise can evolve instead of repeating itself. O’Donnell’s directorial debut, “ Beyond Skyline” (which also had outtakes), built from that same story about alien ships using massive rays of blue lights to rip people into the sky and then yank out their brains and focused on human brains and alien physicality might mix. “Skylines” (known in the cr3dits as “SKYLIN3S”) is indeed the third movie in the “Skyline” now-trilogy, which started back in 2010 with a “ Cloverfield”-like alien invasion, directed on the cheap by Greg and Colin Strause mainly on the streets of LA. ![]() But when it comes to its own story, that’s a far less charismatic pull. For all the strait-laced generic sci-fi plotting that unfolds in the previous 105 minutes of “Skylines,” it’s the images of costumes falling apart, green-screen sets, and miffed fight choreography at the end that show how best to receive this movie: a can-do passion project that wants to honor VFX artists as the real heroes (O’Donnell is credited as a VFX supervisor). Specifically, outtakes after the credits. But what director Liam O’Donnell has that those genre juggernauts don’t is a bigger sense of humor. ![]()
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